Epic Games revealed in a current interview that the concurrent participant depend of the world’s hottest recreation has now climbed into really dizzying numbers — most certainly due to its current debut on the Korean market.
Epic Games Korea’s CEO, Sung Chul Park informed Korean information website Inven that Fortnite now has over 8.3 million concurrent players. I really feel like that number bears repeating: 8.3 million. As identified by PCGamesN, that’s extra players than each recreation on Steam combined.
We’re all so used to Fortnite being everywhere by now (or I am, at least), that it can be hard to remember, sometimes, just how big it is. It’s like Disney: it’s so ubiquitous that, when you finally get a number on it, it’s like someone popped a balloon in your face. The last time we heard about the concurrent players in Fortnite earlier this year, that number — 3.4 million — was already pretty surprising. And now it’s apparently more than double that.
The most likely reason for the spike in numbers is that Fortnite‘s Battle Royale mode debuted this week in South Korea, along with several challenges particular to gaming centers in the country. Of course, we can’t know for sure if they’re the only reason for the growth, unless Epic Games breaks the numbers down for us.
Either way, it’s a reminder of just what a monster Fortnite has become, and it’s growth doesn’t appear to be slowing down. To throw a few more numbers at you, a report from streaming software program supplier Streamlabs reported that, in just the last quarter alone, streamers racked up nearly 19 million hours playing the game. For perspective, that’s a 128 percent increase over the course of the year, and five times the number of the next-most popular title, League of Legends.